GameRant’s article by Joshua Duckworth discusses the much-anticipated setting of Japan in the upcoming Assassin’s Creed Shadows. It reveals insights from the Creative Director on the challenges and inspirations behind developing an open-world game set in feudal Japan, a long-requested location by fans.
Vero’s thoughts on the news:
The decision to set Assassin’s Creed Shadows in feudal Japan is a brilliant move. This setting offers rich cultural and historical contexts that can be intricately woven into the game’s story and mechanics. From a technical standpoint, developing the game with Japan as the backdrop provides an opportunity to create a visually stunning and immersive world, utilizing the latest in game engine technology to accurately capture the ambiance and aesthetics of feudal Japan. This not only heightens player engagement but also showcases advancements in game development, pushing the boundaries of what open-world games can achieve.
Source: Assassin’s Creed Shadows Creative Director Talks Making the Open-World Setting of Japan – GameRant
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