Introduction to loader.js
loader.js is a highly efficient JavaScript library designed to facilitate seamless loading of various assets within your web applications. This lightweight library is equipped with dozens of APIs that allow developers to optimize the loading process, ensuring quick and smooth performance for users.
API Examples
Basic Initialization
The most fundamental usage of loader.js involves initializing the library to prepare it for asset management.
const loader = new Loader();
Loading Images
To load images efficiently, you can use the loadImage
API.
loader.loadImage('path/to/image.jpg').then((image) => {
document.body.appendChild(image);
});
Loading Multiple Assets
The load
method allows you to load multiple assets concurrently.
const assets = ['image1.jpg', 'image2.png', 'script.js'];
loader.load(assets).then((results) => {
results.forEach((result) => {
console.log(result);
});
});
Events and Callbacks
loader.js supports various events to manage the loading lifecycle. You can attach event listeners using the on
method.
loader.on('progress', (progress) => {
console.log(`Loading progress: ${progress}%`);
});
loader.on('complete', () => {
console.log('All assets loaded successfully.');
});
Error Handling
Handle errors gracefully using the onError
method.
loader.onError((error) => {
console.error(`Error loading asset: ${error.message}`);
});
App Example Using loader.js
Here is a simple web application that makes use of multiple loader.js APIs to load images and scripts dynamically.
Loader.js App Example
By utilizing loader.js, developers can ensure that their applications load assets efficiently, enhancing the overall user experience.
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