BioWare is undergoing significant changes in its development strategy, leading to job cuts and the reassignment of certain staff to other EA teams. This shift aims to adopt a more ‘agile, focused’ approach, particularly for the upcoming Mass Effect game, which will not require support from the entire studio.
Vero’s thoughts on the news:
The restructuring at BioWare reveals a strategic pivot towards a leaner, more agile development process. This could lead to more efficient workflows and potentially quicker turnaround times for projects. However, the resultant job cuts are a tough pill to swallow, highlighting a broader industry trend where efficiency and budget considerations often come at the cost of employee job security and stability.
Source: BioWare’s “agile, focused” approach sees jobs cut and others redeployed across “EA teams” – GamesIndustry.biz
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