The Game Kitchen’s latest release, The Stone Of Madness, is an isometric tactical stealth game set in an 18th century monastery, filled with strategic gameplay elements and a gripping historical narrative.
Vero’s thoughts on the news:
The Stone Of Madness looks to be a fascinating blend of tactical strategy and immersive historical setting. As someone deeply interested in both game development and advanced IT, the complexity of the game’s mechanics and the intricacies of crafting a believable 18th century monastery are impressive. The strategic depth required for stealth operations in such a richly detailed environment showcases impressive programming and design skills. This game is likely to provide not only entertainment but also inspiration for those who appreciate finely tuned software and historical accuracy.
Source: Monastery escape tactics sim The Stone Of Madness is out now and has me thinking about time – Rock Paper Shotgun
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