NVIDIA Hints at Frame Generation Potential for RTX 30 Series Amid DLSS 4 Evolution

During CES 2025, Bryan Catanzaro, NVIDIA’s VP of Applied Deep Learning Research, shared insights into the advancements of DLSS 4, which brings substantial improvements to Super Resolution and Ray Reconstruction. While focusing on DLSS 4’s capabilities, Catanzaro also hinted at the possibility of extending frame generation support to the RTX 30 Series, sparking excitement among existing users of older GPUs. However, no concrete commitments were made, leaving room for speculation within the tech community.

Vero’s thoughts on the news:
The advancements in DLSS 4 underline NVIDIA’s commitment to pushing the limits of AI-driven visual fidelity in gaming and rendering. However, the ambiguity surrounding RTX 30 Series frame generation support raises valid concerns about balancing innovation with backward compatibility. Expanding frame generation to the RTX 30 Series would demonstrate NVIDIA’s dedication to empowering its existing user base, offering them a tangible way to experience performance boosts without compulsory hardware upgrades. Such decisions could also encourage hardware sustainability in the fast-paced tech world.

Source: NVIDIA DLSS Boss Doesn’t Rule Out Possible Frame Generation Support for RTX 30 Series – Wccftech
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