Sony has confirmed the cancellation of two live-service PlayStation games developed by Bend Studio and Bluepoint Games. Despite the cancellations, the company assures that both studios remain operational. There is speculation that one of the canceled projects was a potential God of War spinoff. The move reflects Sony’s escalating challenges in adapting to the live-service game model, which demands significant time, investment, and player engagement.
Vero’s thoughts on the news:
The decision to cancel two live-service projects underscores Sony’s cautious approach to a rapidly shifting gaming industry. Live-service games often require robust long-term planning, constant updates, and deep player engagement to succeed, which is a high-risk gamble even for established developers. These cancellations may signify a strategic pivot toward quality gameplay experiences over high-maintenance online ecosystems. If one of the projects was indeed tied to the God of War universe, this raises questions about overextending beloved franchises into models that might compromise their core essence or dilute their storytelling impact. It’s a prudent call, as quality content must remain central to gaming—even in the face of industry trends.
Source: Sony cancels 2 more live-service games, including a reported God of War spinoff – Polygon
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