Sony has confirmed the cancellation of two live-service games developed by its in-house studios, Bend Studio and Bluepoint Games. While the specifics of these projects remain undisclosed, one was reportedly a God of War spinoff. Despite the cancellations, Sony has reassured that both studios remain intact and unaffected by the decisions. The move signifies a broader trend in the gaming industry’s cautious adoption of live-service models amid the challenges of maintaining player engagement.
Vero’s thoughts on the news:
The decision to cancel these projects reflects the increasingly competitive and high-risk nature of live-service game development. Creating sustainable experiences in this arena demands not only innovative gameplay but also long-term commitment to updates and community building. Sony’s choice to step back suggests an awareness of the difficulty in meeting these expectations without risking the reputation of its premium studios. For developers, this underscores the importance of prioritizing quality and strategic fit over chasing industry trends. It’s also a reminder of how critical iterative testing and market alignment are while conceptualizing engaging, long-term gaming ecosystems.
Source: Sony cancels 2 more live-service games, including a reported God of War spinoff – Polygon
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