PlayStation initially aimed to have 12 first-party live service games in operation by 2026, hoping that these games would generate over half of Sony Interactive Entertainment’s revenue. However, the progress has been slower than anticipated, highlighting Xbox’s superior performance in this arena.
Vero’s thoughts on the news:
The recent struggles faced by PlayStation in developing and maintaining live service games underscore the critical importance of robust infrastructure and consistent user engagement strategies. On the other hand, Xbox’s success in this domain can be attributed to its comprehensive ecosystem integration and focus on community-driven experiences. The performance gap reveals the need for PlayStation to innovate and streamline their live service operations to stay competitive and meet their revenue goals.
Source: PlayStation’s live service mishaps spotlight the one area Xbox is undeniably dominating its rival – Windows Central
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